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One of the best first-person shooters ever made. Top 5 game of 2009

BUYING GUIDE.

I have been playing Modern Wafare 2 non-stop since release, and I absolutely love it. If you have any interest in shooters, this is the game for you. The overall package is unlike any other game this year, and is hands-down one of the best FPS's ever made. The graphics have improved significantly from the original, and I can tell Modern Warfare 2 was built from the ground-up. It's a great deal on Amazon, with the credit of $10. I received a $20 credit because I preordered.

I will break this out into three categories: Campaign, Spec-Ops, and Multiplayer

Campaign:
The campaign for Modern Warfare 2 is similar in play style, length, and quality to the original Modern Warfare. Infinity Ward has sacrificed overall length and storytelling to focus on fast-paced, white-knuckle action and suspense. It is defeinitely worth playing for anyone that has Modern Warfare 2.


Pros
+The action is great. Their are tons of terrorists to kill, and plenty of realistic and fun military weapons and gear to use. I thought it was a blast to play around with Predators, and order an APC to attack a certain area. I really appreciate the time and effort Infinity Ward puts into the weapons and gear because I am a nerd for military video games, and I have actually seen many of the weapons in the game.

+You visit plenty of real-world locations throughout the campaign. This makes for a lot of diversity in the missions and environments. Many shooters tack on repetitive hallways and areas just to say their games takes X hours to beat, but Infinity Ward obviously puts some tender loving care into their mission design.

+A few notable missions in the campaign are some of the best I have ever played in any video game. They are just stunning in the presentation. I dont want to spoil them for players that havent experienced the campaing, so I will leave it at that.

Cons
-The story of the campaign has plot holes all over the place. By the time you finish the campaign, you wont have much of an idea as to what you have just done. It seems like the scripting and plotline is measurably worse than the first Modern Warfare. It is still the typical "hunt down and kill the bad guy" type story, but told with less cohesiveness. It is almost as if Infinity Ward thought of a bunch of awesome missions for the player to experience, requiring him to travel all over the world to complete them, and then forced in this ridiculous and way over-the-top story to blend it all together.

-I finished the campaign on hardened difficulty in 7 hours. If you are a veteran of Call of Duty, I recommend you play on hardened your first time through. This is a fairly short campaign, but with a lot of attention payed to details. I dont think a short, but well done campaign is a bad thing. However, the story is not great this time around and really leaves something to be desired in terms of to what context the player's actions should be framed.

Spec-Ops
Spec-Ops is the cooperative segment of Modern Warfare 2. It is a series of 23 missions, broken into groups of 5, that will remind you of the "Mile High Club" mission after the credits rolled in Modern Warfare 1. You can play these split screen or online with one other person. Spec-Ops are great fun when played cooperatively, and are a surprisingly good addition to a Call of Duty game. I dont have many complaints about Spec-Ops

Pros
+The missions are a lot of fun. You can tell that some of these missions are ideas that Infinity Ward thought of for the campaign, but didnt quite fit in to what they wanted to do. Their isnt necessarily a story in any of the Spec-Ops missions, they are just there for the challenge and fun. Infinity Ward got pretty creative with some of these missions, like a mission in an AC-130. Most of the missions are based on missions in Modern Warfare 2, and I've noticed a couple based on Modern Warfare 1.

+Their is plenty of challenge and replayability to Spec-Ops. Each mission has 3 difficulties corresponding to "stars". 1 star is regular, 2 is hardened, and 3 is veteran. Almost every mission seems to be beatable on regular by yourself, but for some you're required to play with someone else. I dont think anyone would be able to finish any of the Spec-Ops missions by themself on Veteran, except maybe some of the early ones. This goes to show how much cooperation is required.

Cons
-I would like to be able to play some of these missions with more than 2 total players. How awesome would it be for you and 5 of your friends to be in several AC-130's, shooting terrorists and completing objectives? Resistance 2 has 8-player cooperative missions, but they arent as exciting and creative as Modern Warfare 2's Spec-Ops.

Multiplayer
Their is so much to say about Modern Warfare 2's multiplayer that I could write an entire separate review for it. I think most people that buy Modern Warfare 2 are primarily looking for multiplayer, and their purchase will be justified. If you liked the multiplayer in Modern Warfare 1, you will like it in the sequel. Their can be up to 18 players in one game at a time, although this is only in the "Ground War" playlist that just has team deathmatch and domination (a capture points mode). Most of the games are 12 player affairs, which I think is fitting for this game - This is not Battlefield, it's Call of Duty. You earn experience for a variety of things like: kills, winning the game, assisting your teammates with a kill, completing general "challenges" or challenges pertaining specifically to a certain weapon, perk, or equipment, completing objectives like planting a bomb or capping a flag, etc. As you can see, Infinity Ward has thought of a plethora of ways to reward the player for their accomplishments. Your experience will accumulate, and you will "rank up" at certain intervals. Each level will earn you new weapons, perks, equipment, and challenges that you can use and pursue while playing the multiplayer. You can also customize your killstreaks now. This means you can unlock and "equip" 3 killstreaks, and when you get that killstreak in a game you reap the rewards. Finally, there are deathstreak rewards that work much like the killstreak rewards. It can help a struggling player to get back into the game. It is a blast to play with friends, and I highly recommend that you do. Modern Warfare 2's multiplayer is some of the best I have ever played on a console, and I think most people will love it.

Pros
+The progression of ranks will keep you addicted to Modern Warfare 2 for months, possibly for over a year. Infinity Ward struck gold when they blended a first-person-shooter with great controls and an rpg-like progression system in Modern Warfare 1. Modern Warfare 2 takes the relatively "safe" approach and keeps the formula mostly the same while expanding on it.

+Infinity Ward has re-worked the perks and has added plenty of new weapons and attachments. Their is much more to play around with now. Each perk has a "pro" version that you unlock by completing challenges for the appropriate perk. For example, you unlock Scavenger Pro by using the Scavenger perk and running over 150 dead bodies to resupply yourself. The pro version gives you the same benefit as the base perk (resupply by running over corpses), and adds additional magazines for your primary and secondary weapons. The pro perks are a great idea, and the new weapons are excellent.

+There are 16 playlists currently. This makes for a lot of diversity in the types of games you play. I have not become the slightest bit bored of playing the multiplayer yet as there are so many different games to play.

+Infinity Ward's map design is so great you will find yourself just staring at things in the environment. Their is an incredible level of detail to each map - these are some of the most detailed boards I have ever seen in a game. The maps are right up their, if not better than, those in Killzone 2, Battlefield: Bad Company, Halo 3, and any other popular shooter you can name.

Cons
-XBOX Live has had it's problems with potty-mouth children playing mature-rated games online, and Modern Warfare 2 is a poster child for it. You wont believe how young some of the players are, and the completely unacceptable and appalling language that comes out of their mouths. Get used to: racial and sexual slurs, swearing, obnoxious sounds, singing, and voices; and teenagers calling each other "noobs", bragging about "owning"...you get the picture. I dont know how a 13-yr.-old boy gets his hands on this game, but their are way too many kids online. This is not necessarily a knock exclusively on Modern Warfare 2, but with millions of players online, you will know exactly what I am talking about in your first hour of the game. This is a fair warning to brace yourself. I suggest you find yourself some adult gamers, add them to your friends list, and play with them as often as possible. Your Modern Warfare 2 experience will be INFINIT(el)Y better.

Get it? INFINITELY...Infinity Ward?...Get it? Ok, nevermind...

-You will get killed quickly and frequently if you spend all of your time on your own unless you like being a sniper. This is another reason to do as I said above - find some other adult gamers and play with them. You will have a better time socializing with friends, and working together to complete objectives like capping a flag.

-Their seems to be more snipers in Modern Warfare 2 than in any other Call of Duty I have played. And I have played all of them. If you arent a sniper, it seems like you get killed much more frequently and easily, by enemies you cant even see. I have more frequent deathstreaks now than I ever have, and it gets frustrating. I am guessing the reason there are more snipers is the fact that killstreak rewards are enticing, and you die much less often when you are in the same window in a warehouse sniping the whole game. I try to focus on playing game modes where you have to move around, like domination and headquarters.

-I have a personal and subjective knock on the game: the perk stopping power is still in. Stopping power makes your bullets do more damage. In my opinion it messes up the balance of the game because if you choose to use any other red perk, you will get killed by people with stopping power all the time. 90% of the time I die, and I see the player that killed me, he was using stopping power. I am therefore forced to use stopping power to be competitive, which prevents myself and every other player from being able to use and enjoy the 5 other red perks. If it takes me 4 more bullets to kill someone as it takes them to kill me, I am at a huge disadvantage and my kill/death ratio will detetiorate to an embarassing level. I wish Infinity Ward would make stopping power a deathstreak reward like they did with juggernaut (extra health) and martyrdom (drop a grenade when you die).

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